AI Insights · Timothy · October 2025
Cannabis Games Performance on Unified Platform in Netherlands Q3 2025
Explore the performance trends of the top 5 cannabis games in the Netherlands during Q3 2025, highlighting key metrics like weekly downloads, revenue, and active users.
In the third quarter of 2025, the top cannabis games in the Netherlands showed varied performance trends on the unified platform, combining insights from both iOS and Android. Sensor Tower provides a comprehensive look at these applications, where more detailed insights can be found.
Bud Farm: Idle Tycoon Game from LDRLY saw its weekly revenue rise steadily, peaking at approximately $1.2K by the end of September. Weekly downloads fluctuated, with a mid-quarter peak of 112K before declining. Active users also showed a downward trend, dropping from 144K in late July to 62K by quarter's end.
Weed Inc: Idle Tycoon by Metamoki Inc. experienced a peak in weekly revenue at $955 in late July, followed by a decrease towards the end of the quarter. Downloads peaked at 250K in the same period, while active users saw a decline from 616K to 211K.
Cheech and Chong Bud Farm, also by LDRLY, had a mixed revenue performance, ending the quarter at $875. Downloads remained low throughout, with a slight increase to 18K in mid-September. Active users remained relatively stable, hovering around the 30K mark.
Hempire - Weed Growing Game from LBC Studios Inc. showed a moderate revenue increase mid-quarter, reaching $593, before settling at $346 by the end. Downloads were highest in early August at 78K, while active users decreased from 115K to 61K by the end of September.
Finally, Weed Firm 2: Back To College by Ludum LLC saw a varied revenue trend, peaking at $438 in early August. Downloads were stable early in the quarter, with a slight decline towards September. Active users started at 74K, dipping to 57K by the quarter's close.
These trends highlight the dynamic nature of the cannabis gaming market in the Netherlands, as captured by Sensor Tower's data analytics.